Toshio Hirata briefly talks about the origin of Japanimation, the revolution of limited animation, Masao Maruyama's unusual and pivotal role in Madhouse, and his prior work, such as Bobby's Girl.
A retrospective between Mutsumi Inomata and Atsuko Ishida from 2012 on 80s cute girls anime, where they talk about working at Kaname Pro on projects such as Plawres Sanshiro, Leda: The Fantastic Adventure of Yohko, Windaria, and more.
A short summary of the origin of the box office format for Tōei Dōga's films.
A previously unpublished Osamu Dezaki interview, brought to light thanks to the 2018 book "Complete Analysis! Osamu Dezaki, the Man who Created the Tomorrow’s Joe Anime"
In this 2018 book, Osamu Dezaki's long-time partner in crime Akio Sugino briefly takes us through his recollections of Dezaki and others throughout his career.
Minda Nao unveils the shocking truth of anime's past — specifically that of Royal Space Force and Twilight Q: Mystery Case File 538.
In this mid-80s Animage interview with Shigeru Watanabe, he talks about the reception of the first OAV Dallos and the emerging home video rental market.
With the theatrical release of Royal Space Force on the horizon, then-Bandai President Makoto Yamashina gives us the backstory of Bandai's entrance into movie production, and breaks down the differences between his and the younger generation and how this relates to the reception of the movie.
Courtesy of this B-Club special, character designer and director Toshihiro Hirano gives us commentary on his 80s work in anime. Find out what he has to say about Megazone 23, Fight! Iczer One, Ninja Warrior Tobikage, Cosmos Pink Shock, Hyper Combat Unit Dangaioh, and a rejected Sunrise proposal: Iron Sperke.
Former Bandai Visual producer Shigeru Watanabe shares some previously unseen production documents and stories about Royal Space Force with the fans. Also no, the featured image doesn't make sense.
Director Osamu Dezaki started a revolution at Tokyo Movie in the 70s, according to this 1997 interview on The Adventures of Gamba.
A comprehensive list of Sugino's anime industry work, and other Japanese resources that contain interviews.
"I went back and forth to America over the span of a few years and designed these characters. But ultimately I got dropped from [Nemo]. It was really quite unfortunate."
"When the production for Tomorrow’s Joe 2 was confirmed, we pleaded with the company president to let us just focus on Tomorrow’s Joe 2 instead of working on two shows in parallel. We wanted to do it justice. But we were told it would be a waste of resources from a business perspective. That rejection caused a rift, and I left with Dezaki to form a new company."
"Yes. I distinctly remembering meeting with (Isao) Takahata several times in Sakuragaoka. We’d have two hour meetings just to talk about 30 shots."